01. dogbotic crafts genre-bending sounds.
dogbotic (the studio) crafts music + sound for film, TV, installation, games, radio, VR, web, and everything in between. our work is praised by dogs, humans, and robots alike.
02. dogbotic builds innovative audio tech.
dogbotic (the lab) develops inventive audio tools, researches emergent creative technology, invents its own instruments, and explores the weird and wonderful world of new media.
proudly servicing artists, dogs, and robots since 2014
(All our musicians are 100% housebroken)
services we offer
original music: everything from orchestras to synthesizers
sound design: building worlds out of sound since 1928
soundscores: Dogbotic’s specialty—music and sound design that fit hand-in-hand
audio and tech for new media: installations, interfaces, and otherwise rejecting the real world and substituting your own
orchestration/arrangements: it always sounds better with real strings
ambisonic audio for VR/AR : first-order, fifth-order, you name it
multichannel: 5.1 surround, binaural, octophonic
branding/mnemonics: a logo for your ears
studio production/mix: making it all sound spiffy
frisbee: we play a good game of fetch
some of the stuff we do
between a lab and studio, Dogbotic develops both audio and technology in-house. in the past, Dogbotic has been hired to:
build a multichannel audiovisual set from TVs for a politically-charged theater piece
construct an Arduino-based wearable that creates music based on a dancer's movement
program an installation about social media that eerily visualizes the audience's personal data
design a permanently-installed musical sculpture that's played by wind
write a Max/MSP patch that makes sound generated from gyroscopes inside spinning poi
journey to Uganda to record chimpanzees for use in a monster movie
if you can dream it, it can be built. Dogbotic thrives off creative challenges in new media, and custom-tailors the sound to fit aesthetically, narratively, and functionally. no idea is too "out there."
Give us a hey-oh